Showing 19 items
matching Museums%20Victoria, themes: 'creative life','family histories','kelly country','sporting life'
Diverse state (50)
Aboriginal culture (8)
Built environment (10)
Creative life (14)
Family histories (3)
Gold rush (6)
Immigrants and emigrants (10)
Kelly country (1)
Land and ecology (10)
Local stories (20)
Service and sacrifice (7)
Sporting life (1)
-
Open House Melbourne
Modern Melbourne
... in Melbourne and on the Mornington Peninsula including Di Stasio House and Tarra Warra Museum of Art. ...Modern Melbourne is a series of filmed interviews and rich archival material that documents the extraordinary lives and careers of some of our most important architects and designers including Peter McIntyre, Mary Featherston, Daryl Jackson, Graeme Gunn, Phyllis Murphy, Allan Powell and Peter Elliott.
Melbourne’s modernist architects and designers are moving into the later stages of their careers. Their influence on the city is strong and the public appreciation of their early work is growing – they have made an indelible mark on Melbourne. Much of their mid-century modernist work and latter projects are now represented on the Victorian Heritage Register.
Many of the Modern Melbourne subjects enjoyed a working relationship and a friendship with Robin Boyd, the influential architect who championed the international modernist movement in Melbourne.
-
SCOOT
... The Scoot – CBN (now known as Culture Victoria ) project explored the potential for location-based games to work across Melbourne’s key cultural sites: the Australian Centre for the Moving Image (ACMI), National Gallery of Victoria, Melbourne Museum ...Scoot is a location based game produced to explore mobile phone technology and as a playful way to engage with Melbourne’s key cultural institutions. Scoot was created by artist Debra Polson through the Queensland University of Technology and produced by ACMI in collaboration with various cultural partners.
The Australian Centre for the Moving Image (ACMI) is a world leading cultural institution dedicated to celebrating and exploring games. As the first cultural centre in the world to have a dedicated games lab space, ACMI has been involved in the development and research of location based games.
Such location-based gaming allows for the development of relationships between people and spaces. Participant awareness of Melbourne’s cultural resources increases as they feel more comfortable engaging in the history and identity of the city via its arts institutions.
Artist and academic Debra Polson currently lectures in the field of interaction design at the Queensland University of Technology and is a project leader at the Australasian CRC for Interaction Design (ACID). Debra has worked as an interface designer on interactive games and various other multimedia productions and continues to design location-based games.
Her research interests lie in new immersive forms of game play that blur the edges between the digital and physical realms with a particular focus on the community interactions that emerge from these experiences and the potential for new multi-modal forms of entertainment and education within those communities.
Currently researchers and artists have been experimenting with ways to apply new forms of mobile technologies combined with digital media to examine new ways for people to interact in both physical and virtual spaces. Debra Polson has been particularly interested in how effectively they enhance the relationships between location, participants and cultural activities.
-
Sound in Space
... joined in the multi-linguistic and multi-cultural theme. The Long Room was later to lose its possibility as a performance location by becoming the site of a permanent installation of the present-day Immigration Museum. The Former Customs House ...Music always interacts with the architecture in which it is heard.
Melbourne has some wonderful acoustic environments. Often, these spaces were built for other purposes – for example the splendid public and ecclesiastical buildings from the first 100 years of the city’s history, and more recent industrial constructions.
Exploiting ‘non-customized’ spaces for musical performance celebrates and explores our architectural heritage.
For 30 years, the concerts of Astra Chamber Music Society have ranged around Melbourne’s architectural environment. Each concert has had a site-specific design that takes advantage of the marvellous visual qualities, spatial possibilities, and acoustic personality of each building.
The music, in turn, contributes a new quality to the perception of the buildings, now experienced by audiences as a sounding space - an area where cultural issues from music’s history are traversed, and new ideas in Australian composition are explored.
In this story take a tour of some of Melbourne’s intimate, hidden spaces and listen to the music that has filled their walls.
For further information about Astra Chamber Music Society click here.